GAME DEVELOPMENT3 CHAPTERS · WORK IN PROGRESS
Atlas Card Game
We are building a richly detailed digital tabletop experience: a distinctive board, collectible-style cards, and a flexible foundation for future gameplay. Follow our visual development from the first Unity board through Blender modeling, Substance Painter materials, and the polished render.

BUILD JOURNAL CHAPTERS3 CHAPTERS
Introducing Atlas Card Game
Our vision, Unity HDRP foundation, and the art-production tools bringing it together.
Open chapter ↗CHAPTER 02From First Board to Finished Materials
See four visual milestones side by side, from Unity through Blender and Substance Painter.
Open chapter ↗CHAPTER 03Meet the Signature D12 Dice
Four gem-inspired dice, crafted in Blender and Substance Painter, with distinct roles in Atlas.
Open chapter ↗